SKU:78172683868

Sonic Boom [ARC119-M] (Arcane Rising) 1st Edition Rainbow Foil

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Regular price $270.00 USD
Regular price $319.00 USD Sale price $270.00 USD
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Ships within 48 hours · Estimated delivery Jul 16 - Jul 21

Description

Sonic Boom [ARC119-M] (Arcane Rising) 1st Edition Rainbow FoilSet: Arcane Rising Edition: 1st Edition Finish: Rainbow Foil Type: Action Rarity: Majestic Class: Wizard Cost: 2 Deal 3 arcane damage to target opposing hero. If Sonic Boom deals damage, look at the top card of your deck. If it's a Wizard 'non attack' action card, you may banish it. If you do, you may play it this turn as though it were an instant and it costs X resource points less to play, where X is the damage dealt by Sonic Boom.

you may banish it

Set: Arcane Rising Edition: 1st Edition Finish: Rainbow Foil Type: Action Subtype: Arrow Attack Rarity: Majestic Class: Ranger Cost: 1 Power: 5 (Arrows can only be played from arsenal and only if you control a bow

Set: Crucible of War Edition: 1st Edition Finish: Regular Type: Equipment Subtype: Head Rarity: Majestic Class: Brute Action - Destroy Skullhorn: Draw a card then discard a random card

if you would create a Runechant token

Set: Crucible of War Edition: 1st Edition Finish: Cold Foil Type: Hero Subtype: Young Rarity: Legendary Class: Shapeshifter Life: 20 Intellect: 4 You may have specialization cards of any hero in your deck

put the top card of your deck face up into your arsenal

Banish 1 or more cards with the same name from among them

Set: Arcane Rising Edition: 1st Edition Finish: Rainbow Foil Type: Action Rarity: Common Class: Generic Cost: 0 The next time you play an action card with cost 0 or greater this turn

Set: Crucible of War Edition: 1st Edition Finish: Rainbow Foil Type: Hero Subtype: Young Rarity: Rare Class: Warrior Life: 20 Intellect: 4 Your second sword attack each turn costs [1 Resource] less

Set: Promo Finish: Cold Foil Type: Weapon Subtype: Hammer (2H) Rarity: Promo Class: Guardian Power: 4 Once per Turn Action - [3 Resource]: Attack If you have 2 or more cards in your pitch zone with cost [3 Resource] or greater

prevent 2 arcane damage that source would deal

Set: Arcane Rising Edition: 1st Edition Finish: Cold Foil Type: Equipment Subtype: Arms Rarity: Common Class: Generic Arcane Barrier 1 (If your hero would be dealt arcane damage

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Exchange/Return Notes
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